rd-bomb (6x) - Linux Manuals
rd-bomb: reaction/diffusion textures
NAME
rd-bomb - reaction/diffusion texturesSYNOPSIS
rd-bomb [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-install] [-visual visual] [-width n] [-height n] [-reaction n] [-diffusion n] [-size f] [-speed f] [-delay millisecs] [-fps]DESCRIPTION
The rd-bomb program draws reaction/diffusion textures. The code
is derived from the 'd' mode of the "bomb" visual musical instrument
(see http://www.cs.cmu.edu/~spot/bomb.html). I got the equations from
xmorphia (http://www.ccsf.caltech.edu/ismap/image.html), which is
based on a version of the Gray-Scott model taken from:
If the frame-rate is too low, consider decreasing the width and height
of the tile, or decreasing the size of the active part of the screen.
If one of the reaction, diffusion, radius, and palette options is set
to a negative value, then that option will be set to a random
appropriate value.
Be sure to try "-speed 1 -size 0.1 -epoch 3000".
rd-bomb
accepts the following options:
Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation.
OPTIONS
ENVIRONMENT
COPYRIGHT
Copyright © 1997 by Scott Draves.
AUTHOR
Scott Draves <spot [at] cs.cmu.edu>, 9/97