set_config_data (3) - Linux Manuals
set_config_data: Sets a block of configuration data. Allegro game programming library.
Command to display set_config_data
manual in Linux: $ man 3 set_config_data
NAME
set_config_data - Sets a block of configuration data. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void set_config_data(const char *data, int length);
DESCRIPTION
Specifies a block of data to be used by all subsequent config functions,
which you have already loaded from disk (eg. as part of some more
complicated format of your own, or in a grabber datafile). This routine
makes a copy of the information, so you can safely free the data after
calling it.
Pages related to set_config_data
- set_config_file (3) - Sets the configuration file. Allegro game programming library.
- set_config_float (3) - Writes a float in the configuration file. Allegro game programming library.
- set_config_hex (3) - Writes a hexadecimal integer in the configuration file. Allegro game programming library.
- set_config_id (3) - Writes a driver ID in the configuration file. Allegro game programming library.
- set_config_int (3) - Writes an integer in the configuration file. Allegro game programming library.
- set_config_string (3) - Writes a string in the configuration file. Allegro game programming library.
- set_color (3) - Sets the specified palette entry to the specified RGB triplet. Allegro game programming library.
- set_color_conversion (3) - Tells Allegro how to convert images during loading time.
- set_color_depth (3) - Sets the global pixel color depth. Allegro game programming library.
- set_clip_rect (3) - Sets the clipping rectangle of a bitmap. Allegro game programming library.