play_fli (3) - Linux Manuals
play_fli: Plays a FLI or FLC animation from disk. Allegro game programming library.
NAME
play_fli - Plays a FLI or FLC animation from disk. Allegro game programming library.SYNOPSIS
#include <allegro.h>
int play_fli(const char *filename, BITMAP *bmp, int loop, int (*callback)());
DESCRIPTION
Plays an Autodesk Animator FLI or FLC animation file on the specified BITMAP, reading the data from disk as it is required. If `loop' is not zero, the player will cycle when it reaches the end of the file, otherwise it will play through the animation once and then return. Read the beginning of chapter "FLIC routines" for a description of the callback parameter. Example:
/* Let users skip looped animations. */ int check_escape_key(void) { if (key[KEY_ESC]) return 1; else return 0; } ... int ret = play_fli("animlogo.fli", screen, 1, check_escape_key); if (ret == FLI_ERROR) abort_on_error("Error playing intro!");