pcre2api (3) - Linux Manuals
pcre2api: Perl-compatible regular expressions (revised API)
NAME
PCRE2 - Perl-compatible regular expressions (revised API)
#include <
pcre2.h>PCRE2 is a new API for PCRE, starting at release 10.0. This document contains a description of all its native functions. See the pcre2 document for an overview of all the PCRE2 documentation.
PCRE2 NATIVE API BASIC FUNCTIONS
pcre2_code *pcre2_compile(PCRE2_SPTR pattern, PCRE2_SIZE length, uint32_t options, int *errorcode, PCRE2_SIZE *erroroffset, pcre2_compile_context *ccontext); void pcre2_code_free(pcre2_code *code); pcre2_match_data *pcre2_match_data_create(uint32_t ovecsize, pcre2_general_context *gcontext); pcre2_match_data *pcre2_match_data_create_from_pattern( const pcre2_code *code, pcre2_general_context *gcontext); int pcre2_match(const pcre2_code *code, PCRE2_SPTR subject, PCRE2_SIZE length, PCRE2_SIZE startoffset, uint32_t options, pcre2_match_data *match_data, pcre2_match_context *mcontext); int pcre2_dfa_match(const pcre2_code *code, PCRE2_SPTR subject, PCRE2_SIZE length, PCRE2_SIZE startoffset, uint32_t options, pcre2_match_data *match_data, pcre2_match_context *mcontext, int *workspace, PCRE2_SIZE wscount); void pcre2_match_data_free(pcre2_match_data *match_data);
PCRE2 NATIVE API AUXILIARY MATCH FUNCTIONS
PCRE2_SPTR pcre2_get_mark(pcre2_match_data *match_data); uint32_t pcre2_get_ovector_count(pcre2_match_data *match_data); PCRE2_SIZE *pcre2_get_ovector_pointer(pcre2_match_data *match_data); PCRE2_SIZE pcre2_get_startchar(pcre2_match_data *match_data);
PCRE2 NATIVE API GENERAL CONTEXT FUNCTIONS
pcre2_general_context *pcre2_general_context_create( void *(*private_malloc)(PCRE2_SIZE, void *), void (*private_free)(void *, void *), void *memory_data); pcre2_general_context *pcre2_general_context_copy( pcre2_general_context *gcontext); void pcre2_general_context_free(pcre2_general_context *gcontext);
PCRE2 NATIVE API COMPILE CONTEXT FUNCTIONS
pcre2_compile_context *pcre2_compile_context_create( pcre2_general_context *gcontext); pcre2_compile_context *pcre2_compile_context_copy( pcre2_compile_context *ccontext); void pcre2_compile_context_free(pcre2_compile_context *ccontext); int pcre2_set_bsr(pcre2_compile_context *ccontext, uint32_t value); int pcre2_set_character_tables(pcre2_compile_context *ccontext, const uint8_t *tables); int pcre2_set_compile_extra_options(pcre2_compile_context *ccontext, uint32_t extra_options); int pcre2_set_max_pattern_length(pcre2_compile_context *ccontext, PCRE2_SIZE value); int pcre2_set_newline(pcre2_compile_context *ccontext, uint32_t value); int pcre2_set_parens_nest_limit(pcre2_compile_context *ccontext, uint32_t value); int pcre2_set_compile_recursion_guard(pcre2_compile_context *ccontext, int (*guard_function)(uint32_t, void *), void *user_data);
PCRE2 NATIVE API MATCH CONTEXT FUNCTIONS
pcre2_match_context *pcre2_match_context_create( pcre2_general_context *gcontext); pcre2_match_context *pcre2_match_context_copy( pcre2_match_context *mcontext); void pcre2_match_context_free(pcre2_match_context *mcontext); int pcre2_set_callout(pcre2_match_context *mcontext, int (*callout_function)(pcre2_callout_block *, void *), void *callout_data); int pcre2_set_substitute_callout(pcre2_match_context *mcontext, int (*callout_function)(pcre2_substitute_callout_block *, void *), void *callout_data); int pcre2_set_offset_limit(pcre2_match_context *mcontext, PCRE2_SIZE value); int pcre2_set_heap_limit(pcre2_match_context *mcontext, uint32_t value); int pcre2_set_match_limit(pcre2_match_context *mcontext, uint32_t value); int pcre2_set_depth_limit(pcre2_match_context *mcontext, uint32_t value);
PCRE2 NATIVE API STRING EXTRACTION FUNCTIONS
int pcre2_substring_copy_byname(pcre2_match_data *match_data, PCRE2_SPTR name, PCRE2_UCHAR *buffer, PCRE2_SIZE *bufflen); int pcre2_substring_copy_bynumber(pcre2_match_data *match_data, uint32_t number, PCRE2_UCHAR *buffer, PCRE2_SIZE *bufflen); void pcre2_substring_free(PCRE2_UCHAR *buffer); int pcre2_substring_get_byname(pcre2_match_data *match_data, PCRE2_SPTR name, PCRE2_UCHAR **bufferptr, PCRE2_SIZE *bufflen); int pcre2_substring_get_bynumber(pcre2_match_data *match_data, uint32_t number, PCRE2_UCHAR **bufferptr, PCRE2_SIZE *bufflen); int pcre2_substring_length_byname(pcre2_match_data *match_data, PCRE2_SPTR name, PCRE2_SIZE *length); int pcre2_substring_length_bynumber(pcre2_match_data *match_data, uint32_t number, PCRE2_SIZE *length); int pcre2_substring_nametable_scan(const pcre2_code *code, PCRE2_SPTR name, PCRE2_SPTR *first, PCRE2_SPTR *last); int pcre2_substring_number_from_name(const pcre2_code *code, PCRE2_SPTR name); void pcre2_substring_list_free(PCRE2_SPTR *list); int pcre2_substring_list_get(pcre2_match_data *match_data, PCRE2_UCHAR ***listptr, PCRE2_SIZE **lengthsptr);
PCRE2 NATIVE API STRING SUBSTITUTION FUNCTION
int pcre2_substitute(const pcre2_code *code, PCRE2_SPTR subject, PCRE2_SIZE length, PCRE2_SIZE startoffset, uint32_t options, pcre2_match_data *match_data, pcre2_match_context *mcontext, PCRE2_SPTR replacementzfP, PCRE2_SIZE rlength, PCRE2_UCHAR *outputbuffer, PCRE2_SIZE *outlengthptr);
PCRE2 NATIVE API JIT FUNCTIONS
int pcre2_jit_compile(pcre2_code *code, uint32_t options); int pcre2_jit_match(const pcre2_code *code, PCRE2_SPTR subject, PCRE2_SIZE length, PCRE2_SIZE startoffset, uint32_t options, pcre2_match_data *match_data, pcre2_match_context *mcontext); void pcre2_jit_free_unused_memory(pcre2_general_context *gcontext); pcre2_jit_stack *pcre2_jit_stack_create(PCRE2_SIZE startsize, PCRE2_SIZE maxsize, pcre2_general_context *gcontext); void pcre2_jit_stack_assign(pcre2_match_context *mcontext, pcre2_jit_callback callback_function, void *callback_data); void pcre2_jit_stack_free(pcre2_jit_stack *jit_stack);
PCRE2 NATIVE API SERIALIZATION FUNCTIONS
int32_t pcre2_serialize_decode(pcre2_code **codes, int32_t number_of_codes, const uint8_t *bytes, pcre2_general_context *gcontext); int32_t pcre2_serialize_encode(const pcre2_code **codes, int32_t number_of_codes, uint8_t **serialized_bytes, PCRE2_SIZE *serialized_size, pcre2_general_context *gcontext); void pcre2_serialize_free(uint8_t *bytes); int32_t pcre2_serialize_get_number_of_codes(const uint8_t *bytes);
PCRE2 NATIVE API AUXILIARY FUNCTIONS
pcre2_code *pcre2_code_copy(const pcre2_code *code); pcre2_code *pcre2_code_copy_with_tables(const pcre2_code *code); int pcre2_get_error_message(int errorcode, PCRE2_UCHAR *buffer, PCRE2_SIZE bufflen); const uint8_t *pcre2_maketables(pcre2_general_context *gcontext); void pcre2_maketables_free(pcre2_general_context *gcontext, const uint8_t *tables); int pcre2_pattern_info(const pcre2_code *code, uint32_t what, void *where); int pcre2_callout_enumerate(const pcre2_code *code, int (*callback)(pcre2_callout_enumerate_block *, void *), void *user_data); int pcre2_config(uint32_t what, void *where);
PCRE2 NATIVE API OBSOLETE FUNCTIONS
int pcre2_set_recursion_limit(pcre2_match_context *mcontext, uint32_t value); int pcre2_set_recursion_memory_management( pcre2_match_context *mcontext, void *(*private_malloc)(PCRE2_SIZE, void *), void (*private_free)(void *, void *), void *memory_data);
These functions became obsolete at release 10.30 and are retained only for backward compatibility. They should not be used in new code. The first is replaced by pcre2_set_depth_limit(); the second is no longer needed and has no effect (it always returns zero).
PCRE2 EXPERIMENTAL PATTERN CONVERSION FUNCTIONS
pcre2_convert_context *pcre2_convert_context_create( pcre2_general_context *gcontext); pcre2_convert_context *pcre2_convert_context_copy( pcre2_convert_context *cvcontext); void pcre2_convert_context_free(pcre2_convert_context *cvcontext); int pcre2_set_glob_escape(pcre2_convert_context *cvcontext, uint32_t escape_char); int pcre2_set_glob_separator(pcre2_convert_context *cvcontext, uint32_t separator_char); int pcre2_pattern_convert(PCRE2_SPTR pattern, PCRE2_SIZE length, uint32_t options, PCRE2_UCHAR **buffer, PCRE2_SIZE *blength, pcre2_convert_context *cvcontext); void pcre2_converted_pattern_free(PCRE2_UCHAR *converted_pattern);
These functions provide a way of converting non-PCRE2 patterns into patterns that can be processed by pcre2_compile(). This facility is experimental and may be changed in future releases. At present, "globs" and POSIX basic and extended patterns can be converted. Details are given in the pcre2convert documentation.
PCRE2 8-BIT, 16-BIT, AND 32-BIT LIBRARIES
There are three PCRE2 libraries, supporting 8-bit, 16-bit, and 32-bit code units, respectively. However, there is just one header file, pcre2.h. This contains the function prototypes and other definitions for all three libraries. One, two, or all three can be installed simultaneously. On Unix-like systems the libraries are called libpcre2-8, libpcre2-16, and libpcre2-32, and they can also co-exist with the original PCRE libraries.
Character strings are passed to and from a PCRE2 library as a sequence of unsigned integers in code units of the appropriate width. Every PCRE2 function comes in three different forms, one for each library, for example:
There are also three different sets of data types:
The UCHAR types define unsigned code units of the appropriate widths. For
example, PCRE2_UCHAR16 is usually defined as `uint16_t'. The SPTR types are
constant pointers to the equivalent UCHAR types, that is, they are pointers to
vectors of unsigned code units.
Many applications use only one code unit width. For their convenience, macros
are defined whose names are the generic forms such as pcre2_compile() and
PCRE2_SPTR. These macros use the value of the macro PCRE2_CODE_UNIT_WIDTH to
generate the appropriate width-specific function and macro names.
PCRE2_CODE_UNIT_WIDTH is not defined by default. An application must define it
to be 8, 16, or 32 before including pcre2.h in order to make use of the
generic names.
Applications that use more than one code unit width can be linked with more
than one PCRE2 library, but must define PCRE2_CODE_UNIT_WIDTH to be 0 before
including pcre2.h, and then use the real function names. Any code that is
to be included in an environment where the value of PCRE2_CODE_UNIT_WIDTH is
unknown should also use the real function names. (Unfortunately, it is not
possible in C code to save and restore the value of a macro.)
If PCRE2_CODE_UNIT_WIDTH is not defined before including pcre2.h, a
compiler error occurs.
When using multiple libraries in an application, you must take care when
processing any particular pattern to use only functions from a single library.
For example, if you want to run a match using a pattern that was compiled with
pcre2_compile_16(), you must do so with pcre2_match_16(), not
pcre2_match_8() or pcre2_match_32().
In the function summaries above, and in the rest of this document and other
PCRE2 documents, functions and data types are described using their generic
names, without the _8, _16, or _32 suffix.
PCRE2 has its own native API, which is described in this document. There are
also some wrapper functions for the 8-bit library that correspond to the
POSIX regular expression API, but they do not give access to all the
functionality of PCRE2. They are described in the
pcre2posix
documentation. Both these APIs define a set of C function calls.
The native API C data types, function prototypes, option values, and error
codes are defined in the header file pcre2.h, which also contains
definitions of PCRE2_MAJOR and PCRE2_MINOR, the major and minor release numbers
for the library. Applications can use these to include support for different
releases of PCRE2.
In a Windows environment, if you want to statically link an application program
against a non-dll PCRE2 library, you must define PCRE2_STATIC before including
pcre2.h.
The functions pcre2_compile() and pcre2_match() are used for
compiling and matching regular expressions in a Perl-compatible manner. A
sample program that demonstrates the simplest way of using them is provided in
the file called pcre2demo.c in the PCRE2 source distribution. A listing
of this program is given in the
pcre2demo
documentation, and the
pcre2sample
documentation describes how to compile and run it.
The compiling and matching functions recognize various options that are passed
as bits in an options argument. There are also some more complicated parameters
such as custom memory management functions and resource limits that are passed
in "contexts" (which are just memory blocks, described below). Simple
applications do not need to make use of contexts.
Just-in-time (JIT) compiler support is an optional feature of PCRE2 that can be
built in appropriate hardware environments. It greatly speeds up the matching
performance of many patterns. Programs can request that it be used if
available by calling pcre2_jit_compile() after a pattern has been
successfully compiled by pcre2_compile(). This does nothing if JIT
support is not available.
More complicated programs might need to make use of the specialist functions
pcre2_jit_stack_create(), pcre2_jit_stack_free(), and
pcre2_jit_stack_assign() in order to control the JIT code's memory usage.
JIT matching is automatically used by pcre2_match() if it is available,
unless the PCRE2_NO_JIT option is set. There is also a direct interface for JIT
matching, which gives improved performance at the expense of less sanity
checking. The JIT-specific functions are discussed in the
pcre2jit
documentation.
A second matching function, pcre2_dfa_match(), which is not
Perl-compatible, is also provided. This uses a different algorithm for the
matching. The alternative algorithm finds all possible matches (at a given
point in the subject), and scans the subject just once (unless there are
lookaround assertions). However, this algorithm does not return captured
substrings. A description of the two matching algorithms and their advantages
and disadvantages is given in the
pcre2matching
documentation. There is no JIT support for pcre2_dfa_match().
In addition to the main compiling and matching functions, there are convenience
functions for extracting captured substrings from a subject string that has
been matched by pcre2_match(). They are:
pcre2_substring_free() and pcre2_substring_list_free() are also
provided, to free memory used for extracted strings. If either of these
functions is called with a NULL argument, the function returns immediately
without doing anything.
The function pcre2_substitute() can be called to match a pattern and
return a copy of the subject string with substitutions for parts that were
matched.
Functions whose names begin with pcre2_serialize_ are used for saving
compiled patterns on disc or elsewhere, and reloading them later.
Finally, there are functions for finding out information about a compiled
pattern (pcre2_pattern_info()) and about the configuration with which
PCRE2 was built (pcre2_config()).
Functions with names ending with _free() are used for freeing memory
blocks of various sorts. In all cases, if one of these functions is called with
a NULL argument, it does nothing.
The PCRE2 API uses string lengths and offsets into strings of code units in
several places. These values are always of type PCRE2_SIZE, which is an
unsigned integer type, currently always defined as size_t. The largest
value that can be stored in such a type (that is ~(PCRE2_SIZE)0) is reserved
as a special indicator for zero-terminated strings and unset offsets.
Therefore, the longest string that can be handled is one less than this
maximum.
PCRE2 supports five different conventions for indicating line breaks in
strings: a single CR (carriage return) character, a single LF (linefeed)
character, the two-character sequence CRLF, any of the three preceding, or any
Unicode newline sequence. The Unicode newline sequences are the three just
mentioned, plus the single characters VT (vertical tab, U+000B), FF (form feed,
U+000C), NEL (next line, U+0085), LS (line separator, U+2028), and PS
(paragraph separator, U+2029).
Each of the first three conventions is used by at least one operating system as
its standard newline sequence. When PCRE2 is built, a default can be specified.
If it is not, the default is set to LF, which is the Unix standard. However,
the newline convention can be changed by an application when calling
pcre2_compile(), or it can be specified by special text at the start of
the pattern itself; this overrides any other settings. See the
pcre2pattern
page for details of the special character sequences.
In the PCRE2 documentation the word "newline" is used to mean "the character or
pair of characters that indicate a line break". The choice of newline
convention affects the handling of the dot, circumflex, and dollar
metacharacters, the handling of #-comments in /x mode, and, when CRLF is a
recognized line ending sequence, the match position advancement for a
non-anchored pattern. There is more detail about this in the
section on pcre2_match() options
below.
The choice of newline convention does not affect the interpretation of
the \n or \r escape sequences, nor does it affect what \R matches; this has
its own separate convention.
In a multithreaded application it is important to keep thread-specific data
separate from data that can be shared between threads. The PCRE2 library code
itself is thread-safe: it contains no static or global variables. The API is
designed to be fairly simple for non-threaded applications while at the same
time ensuring that multithreaded applications can use it.
There are several different blocks of data that are used to pass information
between the application and the PCRE2 libraries.
A pointer to the compiled form of a pattern is returned to the user when
pcre2_compile() is successful. The data in the compiled pattern is fixed,
and does not change when the pattern is matched. Therefore, it is thread-safe,
that is, the same compiled pattern can be used by more than one thread
simultaneously. For example, an application can compile all its patterns at the
start, before forking off multiple threads that use them. However, if the
just-in-time (JIT) optimization feature is being used, it needs separate memory
stack areas for each thread. See the
pcre2jit
documentation for more details.
In a more complicated situation, where patterns are compiled only when they are
first needed, but are still shared between threads, pointers to compiled
patterns must be protected from simultaneous writing by multiple threads, at
least until a pattern has been compiled. The logic can be something like this:
Of course, testing for compilation errors should also be included in the code.
If JIT is being used, but the JIT compilation is not being done immediately,
(perhaps waiting to see if the pattern is used often enough) similar logic is
required. JIT compilation updates a pointer within the compiled code block, so
a thread must gain unique write access to the pointer before calling
pcre2_jit_compile(). Alternatively, pcre2_code_copy() or
pcre2_code_copy_with_tables() can be used to obtain a private copy of the
compiled code before calling the JIT compiler.
The next main section below introduces the idea of "contexts" in which PCRE2
functions are called. A context is nothing more than a collection of parameters
that control the way PCRE2 operates. Grouping a number of parameters together
in a context is a convenient way of passing them to a PCRE2 function without
using lots of arguments. The parameters that are stored in contexts are in some
sense "advanced features" of the API. Many straightforward applications will
not need to use contexts.
In a multithreaded application, if the parameters in a context are values that
are never changed, the same context can be used by all the threads. However, if
any thread needs to change any value in a context, it must make its own
thread-specific copy.
The matching functions need a block of memory for storing the results of a
match. This includes details of what was matched, as well as additional
information such as the name of a (*MARK) setting. Each thread must provide its
own copy of this memory.
Some PCRE2 functions have a lot of parameters, many of which are used only by
specialist applications, for example, those that use custom memory management
or non-standard character tables. To keep function argument lists at a
reasonable size, and at the same time to keep the API extensible, "uncommon"
parameters are passed to certain functions in a context instead of
directly. A context is just a block of memory that holds the parameter values.
Applications that do not need to adjust any of the context parameters can pass
NULL when a context pointer is required.
There are three different types of context: a general context that is relevant
for several PCRE2 operations, a compile-time context, and a match-time context.
At present, this context just contains pointers to (and data for) external
memory management functions that are called from several places in the PCRE2
library. The context is named `general' rather than specifically `memory'
because in future other fields may be added. If you do not want to supply your
own custom memory management functions, you do not need to bother with a
general context. A general context is created by:
The two function pointers specify custom memory management functions, whose
prototypes are:
Whenever code in PCRE2 calls these functions, the final argument is the value
of memory_data. Either of the first two arguments of the creation
function may be NULL, in which case the system memory management functions
malloc() and free() are used. (This is not currently useful, as
there are no other fields in a general context, but in future there might be.)
The private_malloc() function is used (if supplied) to obtain memory for
storing the context, and all three values are saved as part of the context.
Whenever PCRE2 creates a data block of any kind, the block contains a pointer
to the free() function that matches the malloc() function that was
used. When the time comes to free the block, this function is called.
A general context can be copied by calling:
The memory used for a general context should be freed by calling:
If this function is passed a NULL argument, it returns immediately without
doing anything.
A compile context is required if you want to provide an external function for
stack checking during compilation or to change the default values of any of the
following compile-time parameters:
A compile context is also required if you are using custom memory management.
If none of these apply, just pass NULL as the context argument of
pcre2_compile().
A compile context is created, copied, and freed by the following functions:
A compile context is created with default values for its parameters. These can
be changed by calling the following functions, which return 0 on success, or
PCRE2_ERROR_BADDATA if invalid data is detected.
The value must be PCRE2_BSR_ANYCRLF, to specify that \R matches only CR, LF,
or CRLF, or PCRE2_BSR_UNICODE, to specify that \R matches any Unicode line
ending sequence. The value is used by the JIT compiler and by the two
interpreted matching functions, pcre2_match() and
pcre2_dfa_match().
The value must be the result of a call to pcre2_maketables(), whose only
argument is a general context. This function builds a set of character tables
in the current locale.
As PCRE2 has developed, almost all the 32 option bits that are available in
the options argument of pcre2_compile() have been used up. To avoid
running out, the compile context contains a set of extra option bits which are
used for some newer, assumed rarer, options. This function sets those bits. It
always sets all the bits (either on or off). It does not modify any existing
setting. The available options are defined in the section entitled "Extra
compile options"
below.
This sets a maximum length, in code units, for any pattern string that is
compiled with this context. If the pattern is longer, an error is generated.
This facility is provided so that applications that accept patterns from
external sources can limit their size. The default is the largest number that a
PCRE2_SIZE variable can hold, which is effectively unlimited.
This specifies which characters or character sequences are to be recognized as
newlines. The value must be one of PCRE2_NEWLINE_CR (carriage return only),
PCRE2_NEWLINE_LF (linefeed only), PCRE2_NEWLINE_CRLF (the two-character
sequence CR followed by LF), PCRE2_NEWLINE_ANYCRLF (any of the above),
PCRE2_NEWLINE_ANY (any Unicode newline sequence), or PCRE2_NEWLINE_NUL (the
NUL character, that is a binary zero).
A pattern can override the value set in the compile context by starting with a
sequence such as (*CRLF). See the
pcre2pattern
page for details.
When a pattern is compiled with the PCRE2_EXTENDED or PCRE2_EXTENDED_MORE
option, the newline convention affects the recognition of the end of internal
comments starting with #. The value is saved with the compiled pattern for
subsequent use by the JIT compiler and by the two interpreted matching
functions, pcre2_match() and pcre2_dfa_match().
This parameter adjusts the limit, set when PCRE2 is built (default 250), on the
depth of parenthesis nesting in a pattern. This limit stops rogue patterns
using up too much system stack when being compiled. The limit applies to
parentheses of all kinds, not just capturing parentheses.
There is at least one application that runs PCRE2 in threads with very limited
system stack, where running out of stack is to be avoided at all costs. The
parenthesis limit above cannot take account of how much stack is actually
available during compilation. For a finer control, you can supply a function
that is called whenever pcre2_compile() starts to compile a parenthesized
part of a pattern. This function can check the actual stack size (or anything
else that it wants to, of course).
The first argument to the callout function gives the current depth of
nesting, and the second is user data that is set up by the last argument of
pcre2_set_compile_recursion_guard(). The callout function should return
zero if all is well, or non-zero to force an error.
A match context is required if you want to:
If none of these apply, just pass NULL as the context argument of
pcre2_match(), pcre2_dfa_match(), or pcre2_jit_match().
A match context is created, copied, and freed by the following functions:
A match context is created with default values for its parameters. These can
be changed by calling the following functions, which return 0 on success, or
PCRE2_ERROR_BADDATA if invalid data is detected.
This sets up a callout function for PCRE2 to call at specified points
during a matching operation. Details are given in the
pcre2callout
documentation.
This sets up a callout function for PCRE2 to call after each substitution
made by pcre2_substitute(). Details are given in the section entitled
"Creating a new string with substitutions"
below.
The offset_limit parameter limits how far an unanchored search can
advance in the subject string. The default value is PCRE2_UNSET. The
pcre2_match() and pcre2_dfa_match() functions return
PCRE2_ERROR_NOMATCH if a match with a starting point before or at the given
offset is not found. The pcre2_substitute() function makes no more
substitutions.
For example, if the pattern /abc/ is matched against "123abc" with an offset
limit less than 3, the result is PCRE2_ERROR_NOMATCH. A match can never be
found if the startoffset argument of pcre2_match(),
pcre2_dfa_match(), or pcre2_substitute() is greater than the offset
limit set in the match context.
When using this facility, you must set the PCRE2_USE_OFFSET_LIMIT option when
calling pcre2_compile() so that when JIT is in use, different code can be
compiled. If a match is started with a non-default match limit when
PCRE2_USE_OFFSET_LIMIT is not set, an error is generated.
The offset limit facility can be used to track progress when searching large
subject strings or to limit the extent of global substitutions. See also the
PCRE2_FIRSTLINE option, which requires a match to start before or at the first
newline that follows the start of matching in the subject. If this is set with
an offset limit, a match must occur in the first line and also within the
offset limit. In other words, whichever limit comes first is used.
The heap_limit parameter specifies, in units of kibibytes (1024 bytes),
the maximum amount of heap memory that pcre2_match() may use to hold
backtracking information when running an interpretive match. This limit also
applies to pcre2_dfa_match(), which may use the heap when processing
patterns with a lot of nested pattern recursion or lookarounds or atomic
groups. This limit does not apply to matching with the JIT optimization, which
has its own memory control arrangements (see the
pcre2jit
documentation for more details). If the limit is reached, the negative error
code PCRE2_ERROR_HEAPLIMIT is returned. The default limit can be set when PCRE2
is built; if it is not, the default is set very large and is essentially
"unlimited".
A value for the heap limit may also be supplied by an item at the start of a
pattern of the form
where ddd is a decimal number. However, such a setting is ignored unless ddd is
less than the limit set by the caller of pcre2_match() or, if no such
limit is set, less than the default.
The pcre2_match() function starts out using a 20KiB vector on the system
stack for recording backtracking points. The more nested backtracking points
there are (that is, the deeper the search tree), the more memory is needed.
Heap memory is used only if the initial vector is too small. If the heap limit
is set to a value less than 21 (in particular, zero) no heap memory will be
used. In this case, only patterns that do not have a lot of nested backtracking
can be successfully processed.
Similarly, for pcre2_dfa_match(), a vector on the system stack is used
when processing pattern recursions, lookarounds, or atomic groups, and only if
this is not big enough is heap memory used. In this case, too, setting a value
of zero disables the use of the heap.
The match_limit parameter provides a means of preventing PCRE2 from using
up too many computing resources when processing patterns that are not going to
match, but which have a very large number of possibilities in their search
trees. The classic example is a pattern that uses nested unlimited repeats.
There is an internal counter in pcre2_match() that is incremented each
time round its main matching loop. If this value reaches the match limit,
pcre2_match() returns the negative value PCRE2_ERROR_MATCHLIMIT. This has
the effect of limiting the amount of backtracking that can take place. For
patterns that are not anchored, the count restarts from zero for each position
in the subject string. This limit also applies to pcre2_dfa_match(),
though the counting is done in a different way.
When pcre2_match() is called with a pattern that was successfully
processed by pcre2_jit_compile(), the way in which matching is executed
is entirely different. However, there is still the possibility of runaway
matching that goes on for a very long time, and so the match_limit value
is also used in this case (but in a different way) to limit how long the
matching can continue.
The default value for the limit can be set when PCRE2 is built; the default
default is 10 million, which handles all but the most extreme cases. A value
for the match limit may also be supplied by an item at the start of a pattern
of the form
where ddd is a decimal number. However, such a setting is ignored unless ddd is
less than the limit set by the caller of pcre2_match() or
pcre2_dfa_match() or, if no such limit is set, less than the default.
This parameter limits the depth of nested backtracking in pcre2_match().
Each time a nested backtracking point is passed, a new memory "frame" is used
to remember the state of matching at that point. Thus, this parameter
indirectly limits the amount of memory that is used in a match. However,
because the size of each memory "frame" depends on the number of capturing
parentheses, the actual memory limit varies from pattern to pattern. This limit
was more useful in versions before 10.30, where function recursion was used for
backtracking.
The depth limit is not relevant, and is ignored, when matching is done using
JIT compiled code. However, it is supported by pcre2_dfa_match(), which
uses it to limit the depth of nested internal recursive function calls that
implement atomic groups, lookaround assertions, and pattern recursions. This
limits, indirectly, the amount of system stack that is used. It was more useful
in versions before 10.32, when stack memory was used for local workspace
vectors for recursive function calls. From version 10.32, only local variables
are allocated on the stack and as each call uses only a few hundred bytes, even
a small stack can support quite a lot of recursion.
If the depth of internal recursive function calls is great enough, local
workspace vectors are allocated on the heap from version 10.32 onwards, so the
depth limit also indirectly limits the amount of heap memory that is used. A
recursive pattern such as /(.(?2))((?1)|)/, when matched to a very long string
using pcre2_dfa_match(), can use a great deal of memory. However, it is
probably better to limit heap usage directly by calling
pcre2_set_heap_limit().
The default value for the depth limit can be set when PCRE2 is built; if it is
not, the default is set to the same value as the default for the match limit.
If the limit is exceeded, pcre2_match() or pcre2_dfa_match()
returns PCRE2_ERROR_DEPTHLIMIT. A value for the depth limit may also be
supplied by an item at the start of a pattern of the form
where ddd is a decimal number. However, such a setting is ignored unless ddd is
less than the limit set by the caller of pcre2_match() or
pcre2_dfa_match() or, if no such limit is set, less than the default.
int pcre2_config(uint32_t what, void *where);
The function pcre2_config() makes it possible for a PCRE2 client to
discover which optional features have been compiled into the PCRE2 library. The
pcre2build
documentation has more details about these optional features.
The first argument for pcre2_config() specifies which information is
required. The second argument is a pointer to memory into which the information
is placed. If NULL is passed, the function returns the amount of memory that is
needed for the requested information. For calls that return numerical values,
the value is in bytes; when requesting these values, where should point
to appropriately aligned memory. For calls that return strings, the required
length is given in code units, not counting the terminating zero.
When requesting information, the returned value from pcre2_config() is
non-negative on success, or the negative error code PCRE2_ERROR_BADOPTION if
the value in the first argument is not recognized. The following information is
available:
The output is a uint32_t integer whose value indicates what character
sequences the \R escape sequence matches by default. A value of
PCRE2_BSR_UNICODE means that \R matches any Unicode line ending sequence; a
value of PCRE2_BSR_ANYCRLF means that \R matches only CR, LF, or CRLF. The
default can be overridden when a pattern is compiled.
The output is a uint32_t integer whose lower bits indicate which code unit
widths were selected when PCRE2 was built. The 1-bit indicates 8-bit support,
and the 2-bit and 4-bit indicate 16-bit and 32-bit support, respectively.
The output is a uint32_t integer that gives the default limit for the depth of
nested backtracking in pcre2_match() or the depth of nested recursions,
lookarounds, and atomic groups in pcre2_dfa_match(). Further details are
given with pcre2_set_depth_limit() above.
The output is a uint32_t integer that gives, in kibibytes, the default limit
for the amount of heap memory used by pcre2_match() or
pcre2_dfa_match(). Further details are given with
pcre2_set_heap_limit() above.
The output is a uint32_t integer that is set to one if support for just-in-time
compiling is available; otherwise it is set to zero.
The where argument should point to a buffer that is at least 48 code
units long. (The exact length required can be found by calling
pcre2_config() with where set to NULL.) The buffer is filled with a
string that contains the name of the architecture for which the JIT compiler is
configured, for example "x86 32bit (little endian + unaligned)". If JIT support
is not available, PCRE2_ERROR_BADOPTION is returned, otherwise the number of
code units used is returned. This is the length of the string, plus one unit
for the terminating zero.
The output is a uint32_t integer that contains the number of bytes used for
internal linkage in compiled regular expressions. When PCRE2 is configured, the
value can be set to 2, 3, or 4, with the default being 2. This is the value
that is returned by pcre2_config(). However, when the 16-bit library is
compiled, a value of 3 is rounded up to 4, and when the 32-bit library is
compiled, internal linkages always use 4 bytes, so the configured value is not
relevant.
The default value of 2 for the 8-bit and 16-bit libraries is sufficient for all
but the most massive patterns, since it allows the size of the compiled pattern
to be up to 65535 code units. Larger values allow larger regular expressions to
be compiled by those two libraries, but at the expense of slower matching.
The output is a uint32_t integer that gives the default match limit for
pcre2_match(). Further details are given with
pcre2_set_match_limit() above.
The output is a uint32_t integer whose value specifies the default character
sequence that is recognized as meaning "newline". The values are:
The default should normally correspond to the standard sequence for your
operating system.
The output is a uint32_t integer that is set to one if the use of \C was
permanently disabled when PCRE2 was built; otherwise it is set to zero.
The output is a uint32_t integer that gives the maximum depth of nesting
of parentheses (of any kind) in a pattern. This limit is imposed to cap the
amount of system stack used when a pattern is compiled. It is specified when
PCRE2 is built; the default is 250. This limit does not take into account the
stack that may already be used by the calling application. For finer control
over compilation stack usage, see pcre2_set_compile_recursion_guard().
This parameter is obsolete and should not be used in new code. The output is a
uint32_t integer that is always set to zero.
The where argument should point to a buffer that is at least 24 code
units long. (The exact length required can be found by calling
pcre2_config() with where set to NULL.) If PCRE2 has been compiled
without Unicode support, the buffer is filled with the text "Unicode not
supported". Otherwise, the Unicode version string (for example, "8.0.0") is
inserted. The number of code units used is returned. This is the length of the
string plus one unit for the terminating zero.
The output is a uint32_t integer that is set to one if Unicode support is
available; otherwise it is set to zero. Unicode support implies UTF support.
The where argument should point to a buffer that is at least 24 code
units long. (The exact length required can be found by calling
pcre2_config() with where set to NULL.) The buffer is filled with
the PCRE2 version string, zero-terminated. The number of code units used is
returned. This is the length of the string plus one unit for the terminating
zero.
The pcre2_compile() function compiles a pattern into an internal form.
The pattern is defined by a pointer to a string of code units and a length (in
code units). If the pattern is zero-terminated, the length can be specified as
PCRE2_ZERO_TERMINATED. The function returns a pointer to a block of memory that
contains the compiled pattern and related data, or NULL if an error occurred.
If the compile context argument ccontext is NULL, memory for the compiled
pattern is obtained by calling malloc(). Otherwise, it is obtained from
the same memory function that was used for the compile context. The caller must
free the memory by calling pcre2_code_free() when it is no longer needed.
If pcre2_code_free() is called with a NULL argument, it returns
immediately, without doing anything.
The function pcre2_code_copy() makes a copy of the compiled code in new
memory, using the same memory allocator as was used for the original. However,
if the code has been processed by the JIT compiler (see
below),
the JIT information cannot be copied (because it is position-dependent).
The new copy can initially be used only for non-JIT matching, though it can be
passed to pcre2_jit_compile() if required. If pcre2_code_copy() is
called with a NULL argument, it returns NULL.
The pcre2_code_copy() function provides a way for individual threads in a
multithreaded application to acquire a private copy of shared compiled code.
However, it does not make a copy of the character tables used by the compiled
pattern; the new pattern code points to the same tables as the original code.
(See
"Locale Support"
below for details of these character tables.) In many applications the same
tables are used throughout, so this behaviour is appropriate. Nevertheless,
there are occasions when a copy of a compiled pattern and the relevant tables
are needed. The pcre2_code_copy_with_tables() provides this facility.
Copies of both the code and the tables are made, with the new code pointing to
the new tables. The memory for the new tables is automatically freed when
pcre2_code_free() is called for the new copy of the compiled code. If
pcre2_code_copy_with_tables() is called with a NULL argument, it returns
NULL.
NOTE: When one of the matching functions is called, pointers to the compiled
pattern and the subject string are set in the match data block so that they can
be referenced by the substring extraction functions after a successful match.
After running a match, you must not free a compiled pattern or a subject string
until after all operations on the
match data block
have taken place, unless, in the case of the subject string, you have used the
PCRE2_COPY_MATCHED_SUBJECT option, which is described in the section entitled
"Option bits for pcre2_match()"
below.
The options argument for pcre2_compile() contains various bit
settings that affect the compilation. It should be zero if none of them are
required. The available options are described below. Some of them (in
particular, those that are compatible with Perl, but some others as well) can
also be set and unset from within the pattern (see the detailed description in
the
pcre2pattern
documentation).
For those options that can be different in different parts of the pattern, the
contents of the options argument specifies their settings at the start of
compilation. The PCRE2_ANCHORED, PCRE2_ENDANCHORED, and PCRE2_NO_UTF_CHECK
options can be set at the time of matching as well as at compile time.
Some additional options and less frequently required compile-time parameters
(for example, the newline setting) can be provided in a compile context (as
described
above).
If errorcode or erroroffset is NULL, pcre2_compile() returns
NULL immediately. Otherwise, the variables to which these point are set to an
error code and an offset (number of code units) within the pattern,
respectively, when pcre2_compile() returns NULL because a compilation
error has occurred. The values are not defined when compilation is successful
and pcre2_compile() returns a non-NULL value.
There are nearly 100 positive error codes that pcre2_compile() may return
if it finds an error in the pattern. There are also some negative error codes
that are used for invalid UTF strings when validity checking is in force. These
are the same as given by pcre2_match() and pcre2_dfa_match(), and
are described in the
pcre2unicode
documentation. There is no separate documentation for the positive error codes,
because the textual error messages that are obtained by calling the
pcre2_get_error_message() function (see "Obtaining a textual error
message"
below)
should be self-explanatory. Macro names starting with PCRE2_ERROR_ are defined
for both positive and negative error codes in pcre2.h.
The value returned in erroroffset is an indication of where in the
pattern the error occurred. It is not necessarily the furthest point in the
pattern that was read. For example, after the error "lookbehind assertion is
not fixed length", the error offset points to the start of the failing
assertion. For an invalid UTF-8 or UTF-16 string, the offset is that of the
first code unit of the failing character.
Some errors are not detected until the whole pattern has been scanned; in these
cases, the offset passed back is the length of the pattern. Note that the
offset is in code units, not characters, even in a UTF mode. It may sometimes
point into the middle of a UTF-8 or UTF-16 character.
This code fragment shows a typical straightforward call to
pcre2_compile():
The following names for option bits are defined in the pcre2.h header
file:
If this bit is set, the pattern is forced to be "anchored", that is, it is
constrained to match only at the first matching point in the string that is
being searched (the "subject string"). This effect can also be achieved by
appropriate constructs in the pattern itself, which is the only way to do it in
Perl.
By default, for compatibility with Perl, a closing square bracket that
immediately follows an opening one is treated as a data character for the
class. When PCRE2_ALLOW_EMPTY_CLASS is set, it terminates the class, which
therefore contains no characters and so can never match.
This option request alternative handling of three escape sequences, which
makes PCRE2's behaviour more like ECMAscript (aka JavaScript). When it is set:
(1) \U matches an upper case "U" character; by default \U causes a compile
time error (Perl uses \U to upper case subsequent characters).
(2) \u matches a lower case "u" character unless it is followed by four
hexadecimal digits, in which case the hexadecimal number defines the code point
to match. By default, \u causes a compile time error (Perl uses it to upper
case the following character).
(3) \x matches a lower case "x" character unless it is followed by two
hexadecimal digits, in which case the hexadecimal number defines the code point
to match. By default, as in Perl, a hexadecimal number is always expected after
\x, but it may have zero, one, or two digits (so, for example, \xz matches a
binary zero character followed by z).
ECMAscript 6 added additional functionality to \u. This can be accessed using
the PCRE2_EXTRA_ALT_BSUX extra option (see "Extra compile options"
below).
Note that this alternative escape handling applies only to patterns. Neither of
these options affects the processing of replacement strings passed to
pcre2_substitute().
In multiline mode (when PCRE2_MULTILINE is set), the circumflex metacharacter
matches at the start of the subject (unless PCRE2_NOTBOL is set), and also
after any internal newline. However, it does not match after a newline at the
end of the subject, for compatibility with Perl. If you want a multiline
circumflex also to match after a terminating newline, you must set
PCRE2_ALT_CIRCUMFLEX.
By default, for compatibility with Perl, the name in any verb sequence such as
(*MARK:NAME) is any sequence of characters that does not include a closing
parenthesis. The name is not processed in any way, and it is not possible to
include a closing parenthesis in the name. However, if the PCRE2_ALT_VERBNAMES
option is set, normal backslash processing is applied to verb names and only an
unescaped closing parenthesis terminates the name. A closing parenthesis can be
included in a name either as \) or between \Q and \E. If the PCRE2_EXTENDED
or PCRE2_EXTENDED_MORE option is set with PCRE2_ALT_VERBNAMES, unescaped
whitespace in verb names is skipped and #-comments are recognized, exactly as
in the rest of the pattern.
If this bit is set, pcre2_compile() automatically inserts callout items,
all with number 255, before each pattern item, except immediately before or
after an explicit callout in the pattern. For discussion of the callout
facility, see the
pcre2callout
documentation.
If this bit is set, letters in the pattern match both upper and lower case
letters in the subject. It is equivalent to Perl's /i option, and it can be
changed within a pattern by a (?i) option setting. If PCRE2_UTF is set, Unicode
properties are used for all characters with more than one other case, and for
all characters whose code points are greater than U+007F. For lower valued
characters with only one other case, a lookup table is used for speed. When
PCRE2_UTF is not set, a lookup table is used for all code points less than 256,
and higher code points (available only in 16-bit or 32-bit mode) are treated as
not having another case.
If this bit is set, a dollar metacharacter in the pattern matches only at the
end of the subject string. Without this option, a dollar also matches
immediately before a newline at the end of the string (but not before any other
newlines). The PCRE2_DOLLAR_ENDONLY option is ignored if PCRE2_MULTILINE is
set. There is no equivalent to this option in Perl, and no way to set it within
a pattern.
If this bit is set, a dot metacharacter in the pattern matches any character,
including one that indicates a newline. However, it only ever matches one
character, even if newlines are coded as CRLF. Without this option, a dot does
not match when the current position in the subject is at a newline. This option
is equivalent to Perl's /s option, and it can be changed within a pattern by a
(?s) option setting. A negative class such as [^a] always matches newline
characters, and the \N escape sequence always matches a non-newline character,
independent of the setting of PCRE2_DOTALL.
If this bit is set, names used to identify capture groups need not be unique.
This can be helpful for certain types of pattern when it is known that only one
instance of the named group can ever be matched. There are more details of
named capture groups below; see also the
pcre2pattern
documentation.
If this bit is set, the end of any pattern match must be right at the end of
the string being searched (the "subject string"). If the pattern match
succeeds by reaching (*ACCEPT), but does not reach the end of the subject, the
match fails at the current starting point. For unanchored patterns, a new match
is then tried at the next starting point. However, if the match succeeds by
reaching the end of the pattern, but not the end of the subject, backtracking
occurs and an alternative match may be found. Consider these two patterns:
If matched against "abc" with PCRE2_ENDANCHORED set, the first matches "c"
whereas the second matches "bc". The effect of PCRE2_ENDANCHORED can also be
achieved by appropriate constructs in the pattern itself, which is the only way
to do it in Perl.
For DFA matching with pcre2_dfa_match(), PCRE2_ENDANCHORED applies only
to the first (that is, the longest) matched string. Other parallel matches,
which are necessarily substrings of the first one, must obviously end before
the end of the subject.
If this bit is set, most white space characters in the pattern are totally
ignored except when escaped or inside a character class. However, white space
is not allowed within sequences such as (?> that introduce various
parenthesized groups, nor within numerical quantifiers such as {1,3}. Ignorable
white space is permitted between an item and a following quantifier and between
a quantifier and a following + that indicates possessiveness. PCRE2_EXTENDED is
equivalent to Perl's /x option, and it can be changed within a pattern by a
(?x) option setting.
When PCRE2 is compiled without Unicode support, PCRE2_EXTENDED recognizes as
white space only those characters with code points less than 256 that are
flagged as white space in its low-character table. The table is normally
created by
pcre2_maketables(),
which uses the isspace() function to identify space characters. In most
ASCII environments, the relevant characters are those with code points 0x0009
(tab), 0x000A (linefeed), 0x000B (vertical tab), 0x000C (formfeed), 0x000D
(carriage return), and 0x0020 (space).
When PCRE2 is compiled with Unicode support, in addition to these characters,
five more Unicode "Pattern White Space" characters are recognized by
PCRE2_EXTENDED. These are U+0085 (next line), U+200E (left-to-right mark),
U+200F (right-to-left mark), U+2028 (line separator), and U+2029 (paragraph
separator). This set of characters is the same as recognized by Perl's /x
option. Note that the horizontal and vertical space characters that are matched
by the \h and \v escapes in patterns are a much bigger set.
As well as ignoring most white space, PCRE2_EXTENDED also causes characters
between an unescaped # outside a character class and the next newline,
inclusive, to be ignored, which makes it possible to include comments inside
complicated patterns. Note that the end of this type of comment is a literal
newline sequence in the pattern; escape sequences that happen to represent a
newline do not count.
Which characters are interpreted as newlines can be specified by a setting in
the compile context that is passed to pcre2_compile() or by a special
sequence at the start of the pattern, as described in the section entitled
"Newline conventions"
in the pcre2pattern documentation. A default is defined when PCRE2 is
built.
This option has the effect of PCRE2_EXTENDED, but, in addition, unescaped space
and horizontal tab characters are ignored inside a character class. Note: only
these two characters are ignored, not the full set of pattern white space
characters that are ignored outside a character class. PCRE2_EXTENDED_MORE is
equivalent to Perl's /xx option, and it can be changed within a pattern by a
(?xx) option setting.
PCRE2 API OVERVIEW
STRING LENGTHS AND OFFSETS
NEWLINES
MULTITHREADING
The compiled pattern
Context blocks
Match blocks
PCRE2 CONTEXTS
The general context
pcre2_general_context *pcre2_general_context_create(
void *(*private_malloc)(PCRE2_SIZE, void *),
void (*private_free)(void *, void *), void *memory_data);
pcre2_general_context *pcre2_general_context_copy(
pcre2_general_context *gcontext);
void pcre2_general_context_free(pcre2_general_context *gcontext);
The compile context
pcre2_compile_context *pcre2_compile_context_create(
pcre2_general_context *gcontext);
pcre2_compile_context *pcre2_compile_context_copy(
pcre2_compile_context *ccontext);
void pcre2_compile_context_free(pcre2_compile_context *ccontext);
int pcre2_set_bsr(pcre2_compile_context *ccontext,
uint32_t value);
int pcre2_set_character_tables(pcre2_compile_context *ccontext,
const uint8_t *tables);
int pcre2_set_compile_extra_options(pcre2_compile_context *ccontext,
uint32_t extra_options);
int pcre2_set_max_pattern_length(pcre2_compile_context *ccontext,
PCRE2_SIZE value);
int pcre2_set_newline(pcre2_compile_context *ccontext,
uint32_t value);
int pcre2_set_parens_nest_limit(pcre2_compile_context *ccontext,
uint32_t value);
int pcre2_set_compile_recursion_guard(pcre2_compile_context *ccontext,
int (*guard_function)(uint32_t, void *), void *user_data);
The match context
pcre2_match_context *pcre2_match_context_create(
pcre2_general_context *gcontext);
pcre2_match_context *pcre2_match_context_copy(
pcre2_match_context *mcontext);
void pcre2_match_context_free(pcre2_match_context *mcontext);
int pcre2_set_callout(pcre2_match_context *mcontext,
int (*callout_function)(pcre2_callout_block *, void *),
void *callout_data);
int pcre2_set_substitute_callout(pcre2_match_context *mcontext,
int (*callout_function)(pcre2_substitute_callout_block *, void *),
void *callout_data);
int pcre2_set_offset_limit(pcre2_match_context *mcontext,
PCRE2_SIZE value);
int pcre2_set_heap_limit(pcre2_match_context *mcontext,
uint32_t value);
int pcre2_set_match_limit(pcre2_match_context *mcontext,
uint32_t value);
int pcre2_set_depth_limit(pcre2_match_context *mcontext,
uint32_t value);
CHECKING BUILD-TIME OPTIONS
COMPILING A PATTERN
pcre2_code *pcre2_compile(PCRE2_SPTR pattern, PCRE2_SIZE length,
uint32_t options, int *errorcode, PCRE2_SIZE *erroroffset,
pcre2_compile_context *ccontext);
void pcre2_code_free(pcre2_code *code);
pcre2_code *pcre2_code_copy(const pcre2_code *code);
pcre2_code *pcre2_code_copy_with_tables(const pcre2_code *code);
Main compile options