fade_interpolate (3) - Linux Manuals
fade_interpolate: Calculates a new palette interpolated between two others. Allegro game programming library.
Command to display fade_interpolate
manual in Linux: $ man 3 fade_interpolate
NAME
fade_interpolate - Calculates a new palette interpolated between two others. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void fade_interpolate(const PALETTE source, const PALETTE dest,
PALETTE output, int pos, int from, int to);
DESCRIPTION
Calculates a temporary palette part way between source and dest,
returning it in the output parameter. The position between the two
extremes is specified by the pos value: 0 returns an exact copy of
source, 64 returns dest, 32 returns a palette half way between the two,
etc. This routine only affects colors between from and to (inclusive:
pass 0 and 255 to interpolate the entire palette).
Pages related to fade_interpolate
- fade_in (3) - Gradually fades the palette from black. Allegro game programming library.
- fade_in_range (3) - Gradually fades a part of the palette from black. Allegro game programming library.
- fade_from (3) - Gradually fades the palette between two others. Allegro game programming library.
- fade_from_range (3) - Gradually fades a part of the palette between two others. Allegro game programming library.
- fade_out (3) - Gradually fades the palette to black. Allegro game programming library.
- fade_out_range (3) - Gradually fades a part of the palette to black. Allegro game programming library.
- fabs (3) - absolute value of floating-point number