destroy_scene (3) - Linux Manuals
destroy_scene: Deallocates the memory used by a scene. Allegro game programming library.
NAME
destroy_scene - Deallocates the memory used by a scene. Allegro game programming library.SYNOPSIS
#include <allegro.h>
DESCRIPTION
Deallocate memory previously allocated by create_scene. Use this to avoid memory leaks in your program.SEE ALSO
create_scene(3), scene_polygon3d(3), clear_scene(3), render_scene(3), scene_gap(3), exscn3d(3)