d_button_proc (3) - Linux Manuals
d_button_proc: Dialog procedure implementing a button object. Allegro game programming library.
Command to display d_button_proc
manual in Linux: $ man 3 d_button_proc
NAME
d_button_proc - Dialog procedure implementing a button object. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
int d_button_proc(int msg, DIALOG *d, int c);
DESCRIPTION
A button object (the dp field points to the text string). This object can
be selected by clicking on it with the mouse or by pressing its keyboard
shortcut. If the D_EXIT flag is set, selecting it will close the dialog,
otherwise it will toggle on and off. Like d_text_proc(), ampersands can
be used to display the keyboard shortcut of the button.
Pages related to d_button_proc
- d_check_proc (3) - Dialog procedure implementing a check box object. Allegro game programming library.
- d_ctext_proc (3) - Dialogs procedure drawing text onto the screen. Allegro game programming library.
- d_edit_proc (3) - Dialog procedure implementing an editable text object. Allegro game programming library.
- d_icon_proc (3) - Dialog procedure implementing a bitmap button. Allegro game programming library.
- d_keyboard_proc (3) - Invisible dialog procedure for implementing keyboard shortcuts. Allegro game programming library.
- d_list_proc (3) - Dialog procedure implementing a list box object. Allegro game programming library.
- adime_d_button_proc (3)