Sound_Sample::actual (3) - Linux Manuals
Sound_Sample::actual: Represents sound data in the process of being decoded.
NAME
Sound_Sample - Represents sound data in the process of being decoded.
SYNOPSIS
#include <SDL_sound.h>
Data Fields
void * opaque
const Sound_DecoderInfo * decoder
Sound_AudioInfo desired
Sound_AudioInfo actual
void * buffer
Uint32 buffer_size
Sound_SampleFlags flags
Detailed Description
Represents sound data in the process of being decoded.
The Sound_Sample structure is the heart of SDL_sound. This holds information about a source of sound data as it is being decoded. EVERY FIELD IN THIS IS READ-ONLY. Please use the API functions to change them.
Field Documentation
Sound_AudioInfo Sound_Sample::actual
Actual audio format of sample.
void* Sound_Sample::buffer
Decoded sound data lands in here.
Uint32 Sound_Sample::buffer_size
Current size of (buffer), in bytes (Uint8).
const Sound_DecoderInfo* Sound_Sample::decoder
Sound_AudioInfo Sound_Sample::desired
Desired audio format for conversion.
Sound_SampleFlags Sound_Sample::flags
Flags relating to this sample.
void* Sound_Sample::opaque
Internal use only. Don't touch.
Author
Generated automatically by Doxygen for SDL_sound from the source code.